#ifndef _HANDLER_AM_H_
#define _HANDLER_AM_H_

#pragma once

#include <windows.h>

struct MSG_BASE;
class AgentServerSession;

class Handler_AM
{
public:
	static	VOID Handler_AM::OnAM_OPERATION_USERCOUNT_SYN( AgentServerSession *pAgentServer, MSG_BASE *pMsg, WORD wSize );
	static	VOID Handler_AM::OnSERVERCOMMON_SERVERSHUTDOWN_ANS( AgentServerSession *pAgentServer, MSG_BASE *pMsg, WORD wSize );
};

#endif	// _HANDLER_AM_H_
